package com.tongji.diy.model.furniturePlacementOptimization.complementStructs
{
	import flash.geom.Vector3D;

	public class TempFurnitureInfor
	{
		private var _location:Vector3D;
		private var _angle:Number;
		public var testNearAngle:Number;
		public var testNearDistance:Number;
		
		public function TempFurnitureInfor(location:Vector3D,angle:Number, testNearAngle:Number)
		{
			this._angle = angle;
			this._location = location;
			this.testNearAngle = testNearAngle;
		}
		
		public function get angle():Number
		{
			return _angle;
		}
		
		public function get location():Vector3D
		{
			return _location;
		}
		
		public function set angle(angle:Number):void
		{
			_angle = angle;
		}
		
		public function set location(location:Vector3D):void
		{
			_location = location;
		}
	}
}